Show off your best moves in this modern take on snowboarding classics.
Upcoming arcade snowboarding game by developer Nathan Dearth, Tricky Madness, has released a demo today on Steam ahead of their Steam Next Fest participation. The early access build is scheduled to launch later this year.
A Classic in the Making
A love letter to the fan-favorite snowboarding games of the early 2000s, Tricky Madness is looking to fill the gap left in recent years by the absence of follow-up titles. Iconic snowboarding tricks and a familiar tricking system are brought to life with polished gameplay, modern graphics, and modern game system accessibility in this ambitious indie title. Shred down the slopes and catch big air to score tricking points and a speed boost upon a successful landing. Don’t forget that each map is filled with secrets waiting to be discovered. Branching paths, shortcuts, and hidden areas bring plenty to explore in the eight planned standalone maps and connected mountain campaign.
Try it out!
Get a taste of what’s to come in Tricky Madness’ demo, available now on Steam. An update to the demo that has been available on Itch.io, this new version features updated graphics, gameplay improvements, and level design changes. The audio has also been redesigned, and a sneak peek of the first of seven original tracks planned for the full game can also be heard.
Planned Features:
- Eight handcrafted standalone maps, each with hidden surprises and experiences.
- A dedicated campaign mode set on an open-world mountain with secrets and collectibles.
- Eight fully voiced characters with their own backstory, personalities, and snowboarding tricks.
- A voiced in-game DJ commentator, hyping you up as you make your way through the game.
- Three exhilarating game modes to test your speed and skills including freestyle, time trials, and races.
- An enhanced tricking points system encourages you to trick more often for speed boosts and unlocks Uber Tricks and Grinds.
Tricky Madness is available to wishlist on Steam and will launch into early access later this year.