All-Seeing Eye is excited to announce that Splittown, a retro-style point-and-click adventure game, will be available on Steam Early Access starting January 16th, 2025.
Splittown resurrects the spirit of 90s point and click classics like Day of the Tentacle and Sam & Max Hit The Road, bringing a blend of humor, puzzles, and nostalgic artwork to players on Steam Deck, Windows, Linux, and MacOS.
About Splittown
In a world where the Cold War has literally split the globe in two, players step into the shoes of Leonard Nimby, a former top agent of the IM5. Leonard is thrust on a mission to retrieve a stolen shrink gun from a nefarious mayoral candidate on the eve of an election that could change the future of Splittown for good. The game blends an imaginative world inspired by both current and historical tensions with the fun and excitement of classic adventure games.
Game Features Include:
- Intricate Puzzles and Inventive Gameplay: Experience multi-layered puzzles and collect an array of items in true point-and-click fashion.
- Engaging, Humorous Dialogue: Enjoy witty exchanges with a diverse cast of characters, each with unique motivations and backstories.
- A Rich, Interactive World: Explore a vividly imagined setting inspired by Cold War intrigue, filled with secrets to uncover.
- Retro Graphics: Relive the golden age of adventure games with hand-painted pixel art.
- Dynamic Soundtrack: Enjoy an eclectic mix of music inspired by spy soundtracks and 70s rock that complements the game’s diverse settings.
A Unique Blend of the Old and the New
Splittown captures the spirit of 90s adventure games by embracing the richly textured hand-painted pixel art, and the deep, engaging puzzles that defined an era. It is infused with the essence of what made these games magical—memorable characters with whimsical personalities and a player experience filled with discovery and triumph.
About Early Access
The Early Access version of Splittown will be available for $19.99 and includes all the main story content. This period will allow the team to gather player feedback and address bugs, polish side-quests and additional dialogue and interactions to characters to ensure that the final release is the best it can be.