Makea Games, the developers of Supermoves, are a software company from Finland and are based in Tampere. They are a game studio that works in a collaborative way, which means they create tools to create games. Their premiere game, Supermoves, is a parkour game for personal computers and consoles, in which you and your friends get to pull off amazing parkour tricks and race for glory! On paper, it sounds pretty fun, and it reminds me of Mirror’s Edge’s gameplay, heck, even Assassin’s Creed’s free-running. But is the game actually fun when you start playing it, as well? Let’s find out!
RELEASE DATE: AUGUST 28, 2024
DEVELOPER: MAKEA GAMES
PUBLISHER: MAKEA GAMES
PLATFORM: PC
Supermoves promises a thrilling free-running journey, and calls itself the “ultimate parkour showdown.” The game can be played by yourself in its single-player mode, or you can dive into the multiplayer mode together with your friends and unknowns. It features eight different game modes altogether, while it focuses on races, tournaments, and goal levels in its single-player experience. Gameplay features both first-person and third-person mechanics, in which you can grind across rails, move on high wires, wall-run, and make use of trampolines for various front-flips and backflips. Both single-player and multiplayer modes combine arcade elements with exciting free-running movement.
As far as online play goes, you can challenge your friends to different competitions, like sprints or overcoming the ball pit. You are able to mix between eight game modes, and can chain them together by creating a playlist for a battle royale or a tournament. When it comes to the single-player mode, it features a career mode with various goals you need to complete, races to race in, and tournaments to beat. Included are Supermoves Parkour Championships, where you will traverse across places like the School Gym, Rooftops, Plywood Park, Flatlands, etcetera. By competing, you will try to achieve the highest rank possible, and climb as high as you can on the leader-board.
The game also features the Makea Editor, with which you will be able to design and create your own parkour races, obstacle courses, and what not. You are also allowed to remix any existing levels, and play them both offline or online. You can start the editor any time you want, and can use it simultaneously with other people online. This seems like a great addition to the base game, and basically means that Supermoves is a never-ending experience, as long as you do not run out of ideas for creating new courses.
At its base, Supermoves seems like a game with good overall gameplay mechanics, but you cannot take yourself too serious while playing it. It is basically a playground for doing various shenanigans and trying to overcome obstacles in many different ways. It is a fast game that looks pretty good graphically, but I think the game lacks more solid and fluid movements, like you can experience them in Mirror’s Edge. Supermoves is an okay game, if you want to play it offline in the single-player mode, because it does not have enough online players to experience it in a manner the developers probably imagined it. However, I do not recommend buying it, unless you are a total parkour freak that wants to test it out, and see how it plays.
Supermoves seems like it is not fully finished, as it lacks in its optimization, since various glitches are also occurring during gameplay. The concept of the game is (kind of) attractive, but is pretty poorly executed.
Supermoves was provided by Pathway PR.